Young minds meet new technology at STEM-focused after-school program – USC News

Posted: April 19, 2017 at 6:44 pm

La Bella Saunders gasped as she steppedtoward the giant fuchsia nucleus floating in front of her. She giggled as she reached out toward two oblong, orange mitochondria and an electric blue ball of protein, then lowered her head to look through a small pore one of dozens of openings in the nucleus to spy the DNAinside.

Saunders, a fifth-grader at Foshay Learning Center near USCs University Park Campus, was exploring human biology using a virtual-reality headset that put her inside a cell.

The experience was part of a Young Scientists Program (YSP) after-school workshop on emerging technologies, held March 22 at the school. YSP is a STEM (science, technology, engineering and math) learning initiative hosted through theJoint Educational Project (JEP) of the USC Dornsife College of Letters, Arts and Sciences.

In addition to exploring virtual and augmented reality, the 25 fourth- and fifth-grade participants experienced 3-D printing and drones many for the first time.

We chose these three fields because they are key elements in todays newly emerging technologies, said JEP STEM Program Manager Dieuwertje DJ Kast, who organized the workshop.

I want to show the YSP students what is possible and introduce them to potential careers that could spring from what theyre learning about today, she said. I also want to help level the playing field by giving them the opportunity to get exposure to this technology now, while theyre young.

Students spent 20 minutes at differentstations learning aboutthe three emerging technologies. YSP teaching assistants were on hand to ensure the youngsters had fun while also understanding the underlying science.

At the 3-D printing station, students designed objects in a virtual space using the 3D Slash computer program. This gave them firsthand experience of how architects and engineers, who work with 3-D concepts, think and design. Thanks to local 3-D printing company Deezmakers, students were able to observe printers in action. They watchedintentlyas their teachers and YSP staff were scanned by the Deezmaker selfie setup, which printed out tiny 3-D models.

At the drone station, students sawprofessional drone pilot Roee Fung fly a selection of four quadcopter drones. They grinned for the camera as a tiny, remote control aircraft snapped aerial drone selfies of them as it hovered overhead.

After watching the aerial drones, 10-year-old Maurice Stepter focused on building a fan-driven drone car of his own using a plastic lunch box, wheels, a propeller and a tiny battery-driven motor. It was the fourth-graders first time attending a YSP event.

When I got here it was like, Whoa, this is cool, and that made me want to stay.

Maurice Stepter

Some teachers were encouraging me to come along today so I did, and when I got here it was like, Whoa, this is cool, and that made me want to stay, he said.

Four stations were dedicated to VRand augmented reality, including the Into the Cell experience, a VR project built by Smart Sparrow Inc. and presented by Jessica Swann and Joe Tamer from Arizona State Universitys Center for Education Through eXploration. Students also got to experience a virtual safari, a roller coaster ride and a dive to the depths of the ocean, thanks to WeLens, which donated 50 cardboard VR headsets for students to take home.

Students learned about erosion by playing with the Deezmakers augmented reality sandbox, which changes the color of sand according to its depth. That allowed YSP staff to explain topographical maps by giving students hands-on experience with creating their own landscapes.

At another station, YSP teaching assistant Michelle Huber, a senior majoring in environmental studies at USC Dornsife, was helping students create holograms by cutting and folding transparencies into a trapezoidal shape and placing them on top of a smartphone inside a black box. As the phone played a video of a blue jellyfish, the images were reflected in the trapezoid, creating a hologram.

Working with YSP helped Huber realize that she wants to pursue a career in teaching. I want to go into education because I have really enjoyed programs like this one that involve teaching young kids, she said.

Saunders was impressed with the YSP workshop.I learned all about cells and how drones can help save people by showing firefighters the places they need to put out fires, she said.

Kast emphasized the importance of YSP workshops in introducing students to STEM and helping them advance on the path that will allow them to turn their career dreams into reality.

These workshops are extremely valuable because they really show students whats possible, she said, whether that involves careers, experiences or opportunities.

Jasmine Tigolo, Saunders teacher at Foshay, agreed, saying she was delighted to be able to offer YSP to her students.

This is the sort of up-to-date technology they need to know in order to be able to compete in the outside world, she said, so exposing them to something while theyre this young is phenomenal.

More stories about: Community Outreach, Joint Educational Project, Virtual Reality

Experts and peers in their respective fields agree: These Trojans are changing the world.

With the help of USC undergrads, fourth- and fifth-graders take part in a skills-shaping event hosted by the Joint Educational Project.

Students learn to write code, design games and control robots at a computer science workshop.

The Joint Educational Project curriculum brings in a weatherman to talk with youngsters about meteorology.

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Young minds meet new technology at STEM-focused after-school program - USC News

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